Unity
FAQ about Unity related issues
The latest info about recommended Unity versions is available in the Snapdragon Spaces documentation at https://docs.spaces.qualcomm.com/unity/setup/setup-g...
Fri, 19 Apr, 2024 at 5:24 AM
Several options found under Project Settings > XR Plug-in Management > OpenXR are not coming from Snapdragon Spaces. One of them "Meta Quest...
Mon, 22 Jan, 2024 at 11:30 AM
Support for Mutable Runtime Reference Image Libraries is required to create tracked images from textures during runtime. As a reference look at the Unity Do...
Thu, 6 Jul, 2023 at 7:30 AM
At this moment it is not possible to test the tracking features in the Unity Editor. For 6dof and input, simulation is available. Spaces Samples Simulat...
Fri, 19 Apr, 2024 at 5:32 AM
See the Unity Documentation for details Unity - Manual: Debugging on an Android device (unity3d.com). Recommended setup: Connect the Android device to...
Fri, 19 Apr, 2024 at 5:33 AM
See the Unity Documentation for details Unity - Manual: Profiling your application (unity3d.com). Recommended setup: Connect the Android device to a c...
Wed, 5 Jul, 2023 at 10:54 AM
When using Dual Render Fusion, the Unity or a custom Splash Screen can be partially occluded and start moving in sync with the XR headset. The fol...
Fri, 14 Jul, 2023 at 6:17 AM
The Snapdragon Spaces samples are using AR Foundation 4 because it is the default for Unity 2021 LTS. There should be no problems upgrading to ARFoundation ...
Fri, 1 Sep, 2023 at 9:32 AM
Description While building Unity may fail the build with the error: Error: More than one file was found with OS independent path 'lib/arm64-v8a/libc++_...
Fri, 19 Apr, 2024 at 6:25 AM
Snapdragon Spaces enables the use of a Scripting Define Symbol via the OpenXR Project Validation. Fixing the warning in the project validator will add ...
Fri, 3 Nov, 2023 at 9:34 AM