Several options found under Project Settings > XR Plug-in Management > OpenXR are not coming from Snapdragon Spaces.
One of them "Meta Quest Support" | Unity which is displayed in the OpenXR settings per default (some info Oculus Quest Support | OpenXR Plugin | 1.6.0 (unity3d.com)). You can't develop with Snapdragon Spaces on Meta Quest.
- If you develop for Snapdragon Spaces you must disable Meta Quest Support and vice versa if you develop for Meta Quest, you must disable the Base Runtime and Snapdragon Spaces features depending on it.
- The options marked in the screenshot below are listed in the OpenXR settings per default, but don't belong to the Snadpragon Spaces feature set.
- Some Snapdragon Spaces enabled devices such as Lenovo Think Reality VRX that use controllers as input method require the Oculus Touch Controller Profile under Interaction Profiles. This does not require Meta Quest Support to be enabled.
- You can filter for Snapdragon Spaces features by selecting either Snapdragon Spaces or Snapdragon Spaces (Experimental).