Our plan was to move to OpenXR 1.11.0 directly with the next release of Snapdragon Spaces. In the meantime Unity has acknowlledged the bug we reported to them with 1.11.0 and is working on a fix. Since this dependency is with Unity, I can't give a reliable date, but I'm hoping for the next or second to next release of Snapdragon Spaces.
The changelog on the public documentation is missing the version 0.19.1.1 where we reverted to using OpenXR 1.8.2 with a hotfix because of a memory leak caused by Unity OpenXR 1.9.1. In general I would not recommend using 1.9.1 at all because the memory leak has only been fixed in 1.10.0. Notice the line "Fixed UnitySwapchain destructor to completely destroy swapchains to avoid memory leak." in Unity's changelog for 1.10.0 Changelog | OpenXR Plugin | 1.10.0 (unity3d.com).
If you need to use a version of Unity's OpenXR plugin that is not 1.8.2 but later I would recommend 1.10.0. We did not do testing with this version yet though and I can not promise full compatibility. Please note that there is another bug in Unity's 1.11.0 plugin that may prevent you from using it in Motorola Edge and Think Reality A3 devkits.
I'll see into updating the documenation to reflect this change. Sorry for the circumnstances!
1 person likes this
K
Kida-manabu
said
6 months ago
Thank you for your prompt reply.
I understand that you downgraded from 1.9.1.1 to OpenXR 1.8.2. The latest Spaces SDK 0.23.0 also supports OpenXR 1.8.2.
I also understand that OpenXR 1.11.0 has a bug and that OpenXR 1.10.0 is recommended.
If you have any bugs found in OpenXR 1.10.0, please share them with us.
Also, if possible, I would like to use OpenXR, which is guaranteed by the Spaces SDK, but is there a planned date or timing for the Spaces SDK to be updated to OpenXR 1.10.0?
Simon Steiner
said
6 months ago
Answer
Our plan was to move to OpenXR 1.11.0 directly with the next release of Snapdragon Spaces. In the meantime Unity has acknowlledged the bug we reported to them with 1.11.0 and is working on a fix. Since this dependency is with Unity, I can't give a reliable date, but I'm hoping for the next or second to next release of Snapdragon Spaces.
Kida-manabu
Hello.
I'm using Assets, which uses OpenXR plugin 1.9.1.
Therefore, I would like to use OpenXR plugin 1.9.1 with Spaces SDK.
As you can see from the Changelog, the OpenXR plugin is now 1.9.1.
・changelog link
https://docs.spaces.qualcomm.com/unity/about/changelog
Looking at Changelog 0.20.0, 0.21.0, 0.22.0, and 0.23.0, there is no mention that the OpenXR plugin has been updated to 1.8.2.
However, when I import Spaces SDK 0.23.0 Unity Package from Asset Manager and try to develop it, the OpenXR plugin is 1.8.2.
Is Spaces SDK 0.23.0 not compatible with OpenXR plugin 1.9.1?
Our plan was to move to OpenXR 1.11.0 directly with the next release of Snapdragon Spaces. In the meantime Unity has acknowlledged the bug we reported to them with 1.11.0 and is working on a fix. Since this dependency is with Unity, I can't give a reliable date, but I'm hoping for the next or second to next release of Snapdragon Spaces.
- Oldest First
- Popular
- Newest First
Sorted by Oldest FirstSimon Steiner
The changelog on the public documentation is missing the version 0.19.1.1 where we reverted to using OpenXR 1.8.2 with a hotfix because of a memory leak caused by Unity OpenXR 1.9.1. In general I would not recommend using 1.9.1 at all because the memory leak has only been fixed in 1.10.0. Notice the line "Fixed UnitySwapchain destructor to completely destroy swapchains to avoid memory leak." in Unity's changelog for 1.10.0 Changelog | OpenXR Plugin | 1.10.0 (unity3d.com).
If you need to use a version of Unity's OpenXR plugin that is not 1.8.2 but later I would recommend 1.10.0. We did not do testing with this version yet though and I can not promise full compatibility. Please note that there is another bug in Unity's 1.11.0 plugin that may prevent you from using it in Motorola Edge and Think Reality A3 devkits.
I'll see into updating the documenation to reflect this change. Sorry for the circumnstances!
1 person likes this
Kida-manabu
Thank you for your prompt reply.
I understand that you downgraded from 1.9.1.1 to OpenXR 1.8.2. The latest Spaces SDK 0.23.0 also supports OpenXR 1.8.2.
I also understand that OpenXR 1.11.0 has a bug and that OpenXR 1.10.0 is recommended.
If you have any bugs found in OpenXR 1.10.0, please share them with us.
Also, if possible, I would like to use OpenXR, which is guaranteed by the Spaces SDK, but is there a planned date or timing for the Spaces SDK to be updated to OpenXR 1.10.0?
Simon Steiner
Our plan was to move to OpenXR 1.11.0 directly with the next release of Snapdragon Spaces. In the meantime Unity has acknowlledged the bug we reported to them with 1.11.0 and is working on a fix. Since this dependency is with Unity, I can't give a reliable date, but I'm hoping for the next or second to next release of Snapdragon Spaces.
-
Does Snapdragon Spaces support Unity?
-
Unity Project Template Recommendation
-
Supported Unity Version
-
Bug: recurring Unity deployment error after the first deployment (manifest error, probably)
-
cannot download the Unity SDK
-
FATAL EXCEPTION No virtual method getDeviceProductInfo
-
Image target to 6DOF Tracking
-
Cant download Snapdragon Spaces Services
-
Can't create runtime tracked image libraries
-
What is the best way to upgrade an existing Spaces Unity project to a newer version of the SDK?
See all 170 topics