Start a new topic

How to get hand data in the code?

Hello guys, I am having a bit of trouble with the documentation and all.

I cannot figure out how to get the actual hand tracking data at all.

Specifically, where from do I get the XRHandTrackingSubsystem?

The documentation says that there is a static method GetSubsystemInManager() but i cannot find that method anywhere.

I've looked in both old and new Unity packages and I cannot figure for the life of me what is going in here. 

Any help will be greatly appreciated!

You should be able to grab the joints using the following APIs:


Turns out I was using an older version of QCHT. This made me realise thank you.

Login to post a comment