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Distal interaction just for rortation

Hello, i am using QCHT interaction inside unity, what i want to achive is to select a 3d object and then move my hand to rotate it, i checked the distal interaction scene and documentation, but am not sure how ti implement it just for rotation manpulation, thanks in advance

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Hey Ahmed,


this would need some improvisation as distal interaction isn't intended for such use. I'd suggest adding a Position constraint on the object that links to its own transform. Here's the Unity documentation for the component  Unity - Manual: Position Constraints (unity3d.com)


Let me know if that works! 


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