Spaces Features

Plane Detection options - how to enable Scene Understanding
The lastest documentation for Plane Detection can be found in the documentation  Unity: https://docs.spaces.qualcomm.com/unity/samples/plane-detection-sam...
Fri, 19 Apr, 2024 at 5:37 AM
BUG: Memory leak when using default Plane Detection
Description When using plane detection in default mode some developers have experienced a memory leak of about 50 -100 MB that will make the application cr...
Mon, 6 Nov, 2023 at 9:46 AM
How to get Input Events for Pinch and Grab with QCHT
QCHT uses the new Unity Input System to fire events for pinch and grab gestures for the left and right hand. You can register to those callbacks as usual b...
Mon, 25 Sep, 2023 at 11:27 AM
Composition Layers FAQ
Are there Composition Layers for Unreal? The Composition Layers in unreal are called Stereo Layers.  Is it possible to render world space layers instead...
Mon, 15 Jan, 2024 at 4:14 PM
Bug: Flickering when launching Dual Render Fusion app
Description A very intense flickering that may even be perceived as nothing rendering at all can occur for the following scenario: Launch a non Dual Rend...
Tue, 23 Jan, 2024 at 8:18 AM
Passthrough: Post-processing in combination with Passthrough
VR/MR devices that are capable of video Passthrough may display a texture of the real-world environment in the background of an application.  Applications ...
Sat, 4 May, 2024 at 7:18 AM