Ray Sticks to Object After Releasing During Manipulation in Editor (Spaces + MRTK3 + XR Device Simulator)
G
Gksdyd19
started a topic
8 days ago
Hi,
I'm using Spaces together with Unity and MRTK3.
In projects that use Spaces, I'm encountering an issue where, after pinching and dragging an object (using MRTK3's manipulation behavior), the ray remains stuck to the object even after releasing it.
This issue only occurs when running the project in the Unity Editor with the XR Device Simulator. It does not happen in a built application — everything works fine after building.
Could you help me figure out what might be causing this or suggest a possible solution?
Thank you very much!
1 Comment
Afedorch
said
5 days ago
Please send an email to support@spaces.qualcomm.com to generate a ticket in the Freshdesk
Gksdyd19
Hi,
I'm using Spaces together with Unity and MRTK3.
In projects that use Spaces, I'm encountering an issue where, after pinching and dragging an object (using MRTK3's manipulation behavior), the ray remains stuck to the object even after releasing it.
This issue only occurs when running the project in the Unity Editor with the XR Device Simulator. It does not happen in a built application — everything works fine after building.
Could you help me figure out what might be causing this or suggest a possible solution?
Thank you very much!